Fortunemaker
Click a d6 to gain d1s, use d1s to purchase charms for incremental gains.
The endgame may induce motion sickness and eye strain.
Created for GMTK 2022. If we had more time, we would have added or experimented with:
- A clock and opening and closing times for the shops, as well as a charm that randomizes every number on the screen. If the clock got set to an impossible time, the shops would permanently open.
- Charm that randomizes shop prices at random intervals, possibly right before you click on something to buy it.
- Charm that adds digits instead of d1s to your counter. When store prices go off the screen, the label would have been made intentionally crooked.
Font: Patrick Hand (OFL)
Sounds: http://www.theallsounds.com/ (CC)
Music: Artificial Music - And So It Begins (NCS)
Status | Released |
Platforms | HTML5 |
Author | Lunasii |
Genre | Interactive Fiction |
Tags | 2D, Casual, Clicker, Cute, Experimental, Funny, Mouse only, Short, Singleplayer, Unity |
Comments
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short and cute! very goofy with the [REDACTED] and item effects, love the chaos .